Earning Caps

Important Modifiers

➣ Collaborations earn full value for every artist involved in the creation of an image.
➣ Gift art and art trades of any kind earn the creator of the image the full value for their work and the giftee earns half that value as well.
➣ Commissioned art, even when bought with site currency, earns full value for both the creator of the image and the one who purchased the art.
➣ Purchased adopts earn the owner caps similar to commissioned art, but only if purchased before the designer submits to the gallery.
➣ `Your Character Here' commission types may only earn full value for the artist on first use; those buying slots for this type of commission may only claim full value on the first purchase of a slot.
➣ Free/Pay to use bases function similarly to YCHs, full value for the art may only be claimed for one use of the base by the artist that created it. Uses by other artists will only earn partial value once, dependent upon which parts of the base are reusable and which are unique to the artist using the base.
➣ Designs co-owned by a pair of users will earn each user caps when the character is drawn. If one owner draws the character they will receive full value for the art and the second owner will get the gift value, but if both artists draw the design then they would earn collab values on the art.

✶ When calculating the value of a piece for a giftee any value less than a whole number will be rounded up.
Ex. A shaded halfbody piece with a complex background valued at 7 caps would be halved for the one receiving the gift art. That 3.5 value would be rounded up to 4 caps earned by the giftee.

General Art Values

Interactions and scenic objects are perfectly fine to include.
But if you add a random object that doesn't fit the scene at all, then it will not count as a fullbody.
You can not just use random objects to block drawing the full body.

Fullbodies must be 100% in the image. You have to respect the design.
Traits such as "Floating Objects" or those in the Wings or Tails categories have to be fully visible.

Headshot, Halfbody, Fullbody - 1/2/3 Caps
Lines - 2/3/4 Caps
Flats - 3/4/5 Caps
Shading - 4/5/6 Caps

➣ To qualify for the fullbody amount, the entirety of the design must be visible in the image, and all details of the design present. Parts of the design may be covered by the scenery or objects in the image, but if you leave out details such as floating objects or leave out tails on multi-tails then the art will be marked as a halfbody instead.
➣ To earn the amount for flat colors they should be a painted color that is solid, uninterrupted, and completely uniform in lines, depth/background, and shading. Additionally, the art should closely resemble the references shown on a design's masterlist, overly messy markings that stray too far from the original design may not qualify for flats.
➣ Shading must be noticeably darker than the base colors and affect the entire figure to earn those cap values.
➣ Sketches earn the full value for every category they fulfill, but they will skip the added value gained from lines.
➣ Pixel pieces that have a 300x300 pixel canvas size and larger will earn full cap values; smaller pieces will be judged by mods on a case-by-case basis with simplistic pixels earning half cap values (pixels that have been clearly blown up in size will be judged at their original size).
➣ Monochrome or limited color palettes will be rewarded the cap values granted from flats; single base colors do not qualify for the additional caps gained from flats. Additionally, the art should resemble the markings present on the character's reference or they may not earn the value granted for flats.

✶ Compilations of numerous pieces into one image will earn the value for each piece in the set; so, a sketch page or reference sheet would earn caps for each individual instance of a character.


Simple - 1 Cap | Single color, gradient, or pattern
Complex - 2 Caps | Any background with multiple unique elements and a sense of depth



A comic page counts as a single entire image and thus it'll earn the base rewards like other images. As such, additional panels WILL NOT be counted as individual images.
However, a comic does have extras added to it and it'll therefore earn bonuses for every other panel after the first.

Repeat Panels - 1 Cap | Panels that are similar to a previous panel often with minor edits
Unique Panels - 2 Caps | A panel with few repeating elements from other panels


The first frame of an animation earns the full value for that image and then any following frames will provide a small boost to the final cap value.

Simple Frames - 1/2 Cap | Frames that are a repeat of a previous frame in the animation with a minor edit such as blinking and other small edits
Complex Frames - 1 Cap | Frames that are unique from the previous frame and that affect a significant portion of the character such as limbs, head movement, etc.


Written entries are rewarded caps based upon the length of the writing, word count must be provided when making a submission!

First 500 Words - 5 Caps | This is only granted once

Additional 250 Words - 1 Cap | This is granted every 250 words past the initial 500 work base value


Extra Character - 1 Cap | This is granted per mhoat or vabbit and has no reward limit
Pet Bonus - 1 Cap | This is granted once per image, not per pet
Gift Art - 1 Cap | Only rewarded once for an image

➣ The gift art bonus is only granted when a character that is not owned by you or any collab participants is included in a piece. It's a bonus that can't be applied to commissions or ych slots!
➣ Art trades of any kind qualify for the gift art bonus so long as the character displayed in the piece doesn't belong to the artist.
➣ Conjoined twins will be treated as two individual mhoats, which means that any piece featuring both twins would get full value for the first twin and the extra character bonus for the second.