Mhoats are physical embodiments of magic, their bodies are made of a physical form of magic called aethic. Aethic is malleable and allows mhoats to transform between a quadrupedal and bipedal form. Flexible plates of hardened silk cover every part of the body where aethic doesn’t show through, these are formed naturally as a protective layer between themselves and the environment around them. The plating is usually subtle, obscured by soft fur-like strands of silk that sprout from the surface of the plates. The seams are visible at night when a mhoat’s natural bioluminescence shines through the seams of the opaque plating that covers their bodies.
Given their magical nature mhoats come in a range of different appearances, the various traits they present occur more often than others. Mutations or mythic traits are often a result of a mhoat’s natural magic or an encounter with wild magic altering their appearance. Outside of these random magical influences there are food items that mhoats find in the wild (mutation stones) or make during seasonal festivities (fruit drop jelly) that can draw forth specific traits that a mhoat desires.
Some mythic traits are viewed as special or significant, greyscale aethic for example is thought to be from a touch of the magic wielded by the mhoat deities, Yel and Myn. White, associated with Yel is viewed as a blessing, a sign of good fortune while black, associated with Myn is viewed as something to be treated with wariness, an ill omen. The colors presented in a mhoat's aethic are thought to be an embodiment of their magic; the colors present on their plating don't carry this same meaning which is why a much wider range of colors is present on the protective plating covering their bodies.
More info about the species can be found on this species page.
Vabbits are an underground dwelling species that have recently appeared on the islands' surface, they resemble rabbits and are covered in thick plating across their forearms and faces. The rest of their body is covered in a layer of insulated fur that protects them from extreme temperatures, something of a necessity as they appear to expel superheated steam from the vents in between their plating. They use this steam to soften dirt, rock, and various other tough substances to build large underground warrens and cities, which they call home.
Their time underground appears to have altered their stature, as they are quite a bit shorter than mhoats, standing at 3-4 ft whereas mhoats on average stand at 5-6 ft in their bipedal form. A vabbit's ability to stand is impaired by their top-heavy build, due to their heavy arms and a barrel chest that holds additional organs for their production of steam. As a result, most vabbits can only stand for short periods of time and prefer moving around on four legs. Some vabbits with longer tails can use these tails to maintain a bipedal stance longer than their short-tailed counterparts. Additionally, vabbits always have a high shoulder that slopes down into their back legs.
Given their insulated fur and the ability to release super-heated steam it should be no surprise that Vabbits have a natural affinity for fire magics. Additionally, they seem to be fairly in tune with the earth and able to pick up on this magic with the same amount of ease. Most other magics seem to be out of their reach or require an excess of effort to attain, a result of them being more stable in form than mhoats.
Pets are the various small creatures that appear across the turtonic islands, their primary purpose is to aid in the livability of the islands or assist mhoats in curbing the growth of the parasitic mushroom spread across the lands. Much like mhoats, they are embodiments of minor magic which means their appearance can vary quite a bit with there being common or rare types of these pets found across the islands and on rare occasions some fairly unique individuals.
Mhoats will often take in these small creatures as pets either for companionship or for various uses around their homes. Some pets are more popular or easier to domesticate than others much like how some types of pets are more or less commonly found roaming the islands. More information about specific pets can be found by looking through the subtypes or clicking the different pet types linked above, each type of pet has its own lore blurb about their specific roles in the world.
Common and Seasonal pets can be found here, they are sold for group currency in the various shops found under the market tab of the menu.
Unique pets have their own masterlist entries and can be found here, the mhoat they are linked to is listed in the description section on their entry.