Traits
Heterochromia (Mutation)
This trait allows for eyes to be unique from each other. It even allows one eye to have a color completely unique from goo colors used on a mhoat's main body. This effect is separate from additional goo colors such as Dual Tone or Triad Goo.
When used in conjunction with the Odd Color Eyes trait, it allows the second eye to also have a color completely unique from goo colors used on a mhoat's main body, even a color completely unique from the first eye.
Trailing Eyes (Mutation)
This trait causes the vapor to trail from either part or the entirety of the eye when present. This vapor matches the color of the goo present in the eye, if it affects the entire eye it can be a mix of colors or just the primary color present in the eye. When applied, both eyes must match colorwise, but the vapor trail may affect different parts of each eye or only be present in one eye.
Flowing Eyes (Mutation)
This trait causes the eyes to appear as if they are crying tears made of the goo color constantly. This eye type commonly appears to have no clear pupil or iris, but this is not a mandatory aspect of the trait and those details may be included.
Odd Color Eyes (Mutation)
This trait allows for eyes to have a color completely unique from goo colors used on a mhoat's main body. Both eyes must use the new tone color. This effect is separate from additional goo colors such as Dual Tone or Triad Goo.
Flecked Eyes (Standard)
This trait affects a mhoat's iris, causing little flecks or spots of a secondary color to appear in the eye. All colors present must still fall within the goo color limitations present in the design.
Dual Tone Eyes (Standard)
This eye trait allows for two colors to appear within a mhoats iris however the user chooses, but both eyes must match otherwise the heterochromia trait would be required. All colors present must still fall within the goo color limitations present in the design.